发新话题
打印

今天你休息了吗?-魔兽世界BetaIII休息系统全介绍

今天你休息了吗?-魔兽世界BetaIII休息系统全介绍

各位看官请注意:1,请大家不要将200%经验的获得想得理所当然!2,我是意译,有些地方不是逐句翻译,请大家看前后文。休息系统的运作意思基本出来了,所以最后两段没翻了。- "Tired" is the lowest resting stage. It's like having "zero" rest, and if you walk into a resting zone you will see the little tab appear right at the tip of your EXP bar. This indicates that you have just started resting. 疲劳是休息状态中的最低点。我们可以看成0休息,然后当你走到休息区域你就会看到一个小标签出现在你的经验条右边顶端。这意味着系统开始计算你的休息了(也就是我在翻译beta3更新内容中所提到的休息积分累积)- Over 11 or so hours, your rest will accumulate through the "Normal" stage, approximately four to five bubbles, whatever. 经过11小时候,你的休息状态会上升到正常状态,大约就是经验条上的5格(这个根据你的等级经验而定)- If you stopped resting on or before 11 hours, you will not be "Fully Rested", but you will be "Normal" and receive 150% exp for a time proportional to your resting time. 如果你在没到11小时的时候停止休息,那么你就会达不到完全休息状态,不过你依然可以享受正常状态的150%经验奖赏.- If you stop resting shortly after 11 hours, you will enjoy a brief moment of "Rested", and you will have earned a full "Normal" portion of XP bonus, however short that may be to some people. 如果你在满11小时2分钟后停止休息,那么你将会享受到简短的良好休息200%经验奖赏,可能是非常简短,因为休息11小时2分钟只是意味着你刚刚进入良好休息状态的边界,所以你很可能在杀几只怪后就下跌到正常状态。当然,接下来你还是可以享受正常状态的1.5倍经验。- If you rest for about 18 hours, after sleeping and working, etc., you will enjoy a good chunk of time in "Rested", where you gain 200% exp. This should last for whatever 7 resting-hours is worth in EXP terms. Afterwards, you go through your full "Normal" stage, for however much 11 resting-hours is worth in EXP-terms. 如果你休息到大约18小时,在你一天睡觉然后上班下班后,那么你就真正可以开始享受相当一段时间的精力充沛状态,获取200%的经验值了。这将会维持大约7个良好休息小时(实际上,应该是按照你获取经验的数量计算你的状态什么时候下跌到正常状态的,并非真正的七个小时),之后,理所当然你就回到正常状态了。以上是beta测试者tangman(官网论坛上的名字)对休息状态的阐述。以下是暴雪员工Ogre(也是论坛上的名字)的回帖:The original post in this thread is a good description of how things are supposed to work.原贴的描述很好地说明了休息系统是如何运作的。Once you hit about level 14, the "Normal" state lasts for 5 bubbles of pure monster kills (the rule is 5 bubbles or 5000xp, whichever is greater, and I believe the level at which 5 bubbles is greater is 14). It takes 11 hours to gain that much bonus experience back. So if you hit tired and log off in an inn for exactly 11 hours and 2 minutes, you should gain back enough bonus XP to get you through exactly 5 bubbles at normal. Any time beyond moves you gradually into "Rested". 当你达到14级,正常休息状态就大约是5格或者说准确说就是5000经验值。可以准确地告诉大家从疲劳回复到刚刚进入良好休息状态是11小时又2分钟,超过这个时间后的休息时间,就是你能享受的的良好休息状态时间。The maximum amount of bonus experience you can ever accumulate is 12 times the "normal" cap. Getting that high requires being in an inn or city for about 5.5 days. Since you are getting twice as much bonus experience at rested as you are at normal, bonus xp will be depleted twice as fast at rested as it will at normal.最大的奖励值是11小时零2分钟的12倍,也就是大约是5.5天(5.5x24=132小时),但这种奖励的良好休息状态会比正常一天积累的良好休息状态快一倍的流失。也就是说你的休息累计一直可以计算到5天半,以后再休息时间也不会叠加了,这是对周末玩家的奖励,让他们在周末可以完全保持200%的获取经验。Since you are always resting when offline, even if outside (at 1/4 the rate of an Inn), the character selection should almost never say you are tired. The only time you would ever see that is when logging out if you manage to log out and load the character select screen in less time than it takes to accumulate 1 point of bonus XP. It should, however, say rested sooner or later, but it is independent of the in-game calculations, and may have a bug of its own.因为你在下线的时候永远是处于休息的,就算你不在旅店在野外现在也算休息了,只是积累休息时间比以前旅馆的要慢4倍。基本上你不会看到你的角色处于疲惫状态除非你在退出后不到积累一点休息积分(经验)的时间内重新载入你的选人界面。There is no longer any penalty for leaving an Inn early, you are constantly accumulating bonus experience while in an inn or city. If you leave and come back, the only time lost is the time you were outside. You do not have to worry about wasting an 11 hour rest session because you left after 10 hours. You will still have earned 10 hours worth of bonus experience.The basic goal for this system is that someone who plays for a few hours every night will spend some time in rested, a little more time in normal, and a little time tired, and be able to repeat that again the next night. But if you only play a few nights a week or only play on weekends, you will spend a much larger portion of your time at rested.That's how things are supposed to work in this version. QA is trying to reproduce the problems some people have experienced, we will get them fixed if we can find them. And as always, how things are supposed to work now isn't necessarily how the final product will work. Finding out what works and what doesn't is why you're all here.感谢幻野版主的补译,最后3段的内容:即便是你过早的离开旅店也没有关系,只要你在城里或是旅店里,你就可以积攒你的经验加成时间.比如你离开再回来,会算你2次在有效范围内的休息时间再抛去你离开的时间,不要担心你休息的11小时会因为你在第10小时的离开而前功尽弃,前面10个小时的休息不会是白费.这个游戏系统的设定是为了让玩家在几个小时的夜晚游戏后得到适当的休息,正常状态到疲劳状态会不断的交替.如果玩家非要通宵几日或是在周末持续在线的话,他就需要用一大部分时间去休息.以上是这BETA3更新的休息系统,QA会记录玩家的这方面问题而由我们来解决.但现在休息系统的设定并不就是WOW最后出现"姿态",找出问题和提出自己的意见才是你们这些参加内测的家伙该做的!
[img]http://www.njop.cn/attachment/10_5947.gif[/img] [url=http://sallysmm.net/gbgirl/index.asp?user=mylove]进入留言本本给我留言吧~ [/url]

TOP

发新话题